This demonic minion is as cunning as she is alluring, truly a force for any unsuspecting enemy to fight against. A product not quite of demon or human descent, driven by her unquenchable need to deceive her targets into defenselessness and coerce them to her will before torturing them, much like a cat plays with her food, so too is the Succubus unconcerned with a swift, painless death.
While under your control she will spend much of her time plying her unique talents for both torture and coercion to your benefit. If combat comes your way she will be a remarkable boon to your forces, capable of incapacitating any single target and dealing massive amounts of damage to them while they are under her charms.
Attracted by: Edit
- Passive Traits
- Beguile: The Succubus’ basic attacks charm the target, making it unable to deal damage or otherwise negatively affect the Succubus. Only one target can be beguiled at any one time, and a target cannot be beguiled more than once every 10 seconds.
- Consume: Beguiling a target will consume 10% of its maximum health and transfer it to the Succubus. If the target dies whilst beguiled, the Succubus is healed for the same amount again.
- Sunder: The Succubus’ basic attacks deal more damage with every successive hit on a single target.
- Active Abilities
- Soul Fracture (Special): The Succubus strikes the target, dealing 25% of its current health as true damage.