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The Bloodling is an early game neutral (formerly Underlord) melee unit, with abilities that focus around staying engaged with the enemy and chasing down fleeing foes. Strong late-game stats and abilities, along with an unique out-of-combat function, make the Bloodling a core unit to have around your dungeon at all stages of the game.

Abilities Edit

Passive
  • Frenzy: temporarily increases the Bloodling's rate of attack every time it strikes an enemy (up to a maximum of 5 stacks). The effectiveness of this ability increases dramatically as the Bloodling levels up, and synergises with the Bloodlust ability at level 10.
  • Bloodlust: takes effect when the maximum amount of Frenzy stacks has been reached. Bloodlust causes 10% of all damage dealt by the Bloodling to be returned as healing, allowing it to stay engaged in combat for longer periods of time.
Active
  • Lunge: allows the Bloodling to jump to an enemy from several tiles away
  • Rend: slows down the enemy target and applies a damaging bleed effect.

Important Note Edit

The Bloodling no longer actually appears in War for the Overworld. It was removed from the game after this article was created.

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